Add touch event listeners for mobile movement tracking in speed modifier component (again)#20
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MakingSpiderSense merged 3 commits intoJun 17, 2026
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Pull request overview
This PR improves mobile support for the movement-speed-modifier A-Frame component by tracking touch input and using it as an additional “moving forward” signal so the speed-lines effect can appear while moving on mobile.
Changes:
- Track active touches via a new
touchCountstate, updated bytouchstart/touchend/touchcancelhandlers. - Add/remove global touch event listeners during the component lifecycle (
init/remove). - Update
isMovingForward()to treat exactly one touch as forward movement so speed lines can be shown appropriately on mobile.
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| onTouchStart: function (event) { | ||
| this.touchCount = event.touches.length; | ||
| this.syncSpeedLinesVisibility(); | ||
| }, |
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| onTouchEnd: function (event) { | ||
| this.touchCount = event.touches.length; | ||
| this.syncSpeedLinesVisibility(); | ||
| }, |
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This pull request improves support for mobile touch input to the
movement-speed-modifiercomponent. The main changes include tracking touch events, updating movement logic to recognize touch-based movement, and ensuring that speed lines show up when moving forward on mobile.Mobile touch input support:
touchCountproperty and methods (onTouchStart,onTouchEnd) to track the number of fingers on the screen, and update movement state accordingly. [1] [2]addTouchListenersandremoveTouchListenersmethods to manage touch event listeners during component lifecycle. [1] [2]Movement logic updates:
isMovingForwardmethod to support forward movement when one finger is on the screen (two fingers moves the player backwards, so that would register asfalse), allowing for mobile-friendly movement controls.Trello: https://trello.com/c/GmhnPkKL
(Resubmitting this PR - see for details)